I'm a design researcher generating insights that drive product design and strategy.
Previous Work
Publications
Tour Creator is an authoring tool that allows anyone to build immersive experiences. I conducted rolling UX research for the Tour Creator team.
My research studies included: usability studies on existing and proposed product features, a competitive benchmark analysis, target user surveys, an industry landscape study, and literature reviews
Google Tour Creator
Tour Creator is an authoring tool that allows anyone to build immersive experiences. I conduct rolling UX research for the Tour Creator team.
My research studies have included:
Expeditions is an app that allows classrooms to go on virtual field trips and experience augmented content in the classroom. I supported UX and strategic research efforts for the Expeditions team.
My research studies included: usability studies on existing features and clickable prototypes, critical user journey research, a research review for a design sprint.
Google Expeditions
Expeditions is an app that allows classrooms to go on virtual field trips and experience augmented content in the classroom. I support UX and strategic research efforts for the Expeditions team.
My research studies have included:
I conducted research for additional product areas on the Google Daydream team (Google's AR/VR team). One of those areas is immersive advertising. With the immersive ads team, my research included: a remote unmoderated usability study, a consumer survey study, and a market research review.
Google Daydream
I conduct research for additional product areas on the Google Daydream team (Google's AR/VR team). One of those areas is immersive advertising. With the immersive ads team, my research has included:
While working at Digital Promise, I consulted with education technology organizations and conducted research to improve the design of their products. One of those organizations was Readworks, an edtech organization building web-based tools to improve reading comprehension.
With Readworks, I analyzed their product logs data to help them understand and improve use of their text-to-speech feature in the product.
Readworks
While working at Digital Promise, I consulted with education technology organizations and conducted research to improve the design of their products. One of those organizations was Readworks, an edtech organization building web-based tools to improve reading comprehension.
With Readworks, I analyzed their product logs data to help them understand and improve use of their text-to-speech feature in the product.
While at Digital Promise, I also worked with a community education technology organization called CommuntyShare. CommunityShare is a platform that connects teachers with community-based volunteers and resources.
I conducted a qualitative research study that involved a week of field observations and 29 in-depth interviews of users of the CommuntyShare platform.
CommunityShare
While at Digital Promise, I also worked with a community education technology organization called CommuntyShare. CommunityShare is a platform that connects teachers with community-based volunteers and resources.
I conducted a qualitative research study that involved a week of field observations and 29 in-depth interviews of users of the CommuntyShare platform.
Science Everywhere is a suite of products designed to help students and their parents turn every day experiences into scientific explorations.
I conducted design research on Science Everywhere for 2.5 years and logged over 150 hours of co-designing with families. While working on Science Everywhere, I planned and implemented weekly co-design sessions, collected field observations, conducted user interviews, conducted user surveys, and analyzed large amounts of qualitative data.
Science Everywhere
Science Everywhere is a suite of products designed to help students and their parents turn every day experiences into scientific explorations.
I conducted design research on Science Everywhere for 2.5 years and logged over 150 hours of co-designing with families. While working on Science Everywhere, I planned and implemented weekly co-design sessions, collected field observations, conducted user interviews, conducted user surveys, and analyzed large amounts of qualitative data.
D.C. Public Schools
I partnered with the technology team at DCPS to help district leadership understand math software implementation across all of their middle schools and help them improve technology policy.
I analyzed logs data from two education technology companies in conjunction with administrative data from the school district. I also conducted classroom observations of technology implementation and interviewed educators about their adoptions.
D.C. Public Schools
I partnered with the technology team at DCPS to help district leadership understand math software implementation across all of their middle schools and help them improve technology policy.
I analyzed logs data from two education technology companies in conjunction with administrative data from the school district. I also conducted classroom observations of technology implementation and interviewed educators about their adoptions.
At PBS, I worked on the early phases of a national research project aimed at understanding how our digital resources could help rural schools. I helped frame the research initiative and conducted foundational desk research.
In addition, I developed a data dashboard to track metrics for the education team and worked with the content team to craft technology integration guides for schools.
PBS Education
At PBS, I worked on the early phases of a national research project aimed at understanding how our digital resources could help rural schools. I helped frame the research initiative and conducted foundational desk research.
In addition, I developed a data dashboard to track metrics for the education team and worked with the content team to craft technology integration guides for schools.
I worked on the product research team at Imagine Learning, a technology company that creates math and English learning software for schools.
I conducted rapid quantitative research (1-2 weeks per study) that involved analyzing logs data from our product and administrative data from schools to better understand product usage patterns and impact.
Imagine Learning
I worked on the product research team at Imagine Learning, a technology company that creates math and English learning software for schools.
I conducted fast research (1-2 weeks per study) that involved analyzing logs data from our product and administrative data from schools to better understand product usage patterns and impact.
Publications
Publications
ACADEMIC PUBLICATIONS
Learning About Learning Through Family Participatory Design - Co-author | 2017 | Participatory Design for Learning: Perspectives from Practice and Research
Exploring Issues of Implementation, Equity, and Student Achievement With Educational Software in the DC Public Schools - Co-author | 2016 | AERA Open
The Evolution of Roles and Social Bonds During Child-Parent Co-design - Co-author | CHI 2016
CONFERENCE PRESENTATIONS
Technology Usage in Early Childhood Education: A Case Study of DC Public Schools - Co-presenter | 2016 | Association for Public Policy and Analysis
Understanding Blended Learning, Educational Equity, and Student Achievement in an Urban District: A Study of DC Public Schools - Co-presenter | 2015 | American Educational Research Association
Blended Learning's Impact on Educational Equity and Achievement: An Exploratory Study of the DC Public Schools - Co-presenter | 2015 | The Association for Education Finance and Policy
OTHER PUBLICATIONS
Planning a Social Network Analysis - Author | 2018 | Digital Promise
Principles for Building a Learning Ecosystem - Co-author | 2018 | Digital Promise
A Research Framework for Education Innovation Clusters - Co-author | 2017 | Digital Promise
K-12 Online Education: What are the Policy Implications for Maryland - Co-author | 2015 | Maryland Equity Project
ACADEMIC PUBLICATIONS
Learning About Learning Through Family Participatory Design
Co-author | 2017 | Participatory Design for Learning: Perspectives from Practice and Research
Exploring Issues of Implementation, Equity, and Student Achievement With Educational Software in the DC Public Schools
Co-author | 2016 | AERA Open
The Evolution of Roles and Social Bonds During Child-Parent Co-design
Co-author | CHI 2016
Microsavings: Barriers to Saving Learned from an Experiment in Uganda
Co-author | 2013 | Sigma: Journal of Political and International Studies
CONFERENCE PRESENTATIONS
Technology Usage in Early Childhood Education: A Case Study of DC Public Schools
Co-presenter | 2016 | Association for Public Policy and Analysis
Understanding Blended Learning, Educational Equity, and Student Achievement in an Urban District: A Study of DC Public Schools
Co-presenter | 2015 | American Educational Research Association
Blended Learning's Impact on Educational Equity and Achievement: An Exploratory Study of the DC Public Schools
Co-presenter | 2015 | The Association for Education Finance and Policy
OTHER PUBLICATIONS
Planning a Social Network Analysis
Author | 2018 | Digital Promise
Principles for Building a Learning Ecosystem
Co-author | 2018 | Digital Promise
A Research Framework for Education Innovation Clusters
Co-author | 2017 | Digital Promise
K-12 Online Education: What are the Policy Implications for Maryland
Co-author | 2015 | Maryland Equity Project